BAFTA winner and Develop Awards nominee, Morpheme Wireless announces it's unique 'Bodybag' skeleton engine. The studio is at the forefront of pushing the boundaries of mobile gaming development and is well recognised for its creative and technical achievements in this field. The 'Bodybag' engine can be seen in action in the stunning new beat-em-up Blazing Fists.
At the heart of the engine is a 'skeleton' built out of 2-dimensional vectors. Key frames, where the skeleton is in a particular position are stored, and the nodes (at the ends of the vectors) are able to move from position to position over a number of frames.